Superhuman World

Fourteen years ago the first Gate opened in the middle of Seoul and forty thousand people died before six S-ranks went in and one came out. Now Gates open everywhere parks, subways, riverbanks and lead into dungeons with their own sky and a boss at the bottom. Clear it in seven days or it breaks, and what’s inside comes into the street. One in five people awaken. The Korean Superhuman Association measures you, gives you a Class from F to SS, and the whole country decides what you’re worth from it. Guilds buy your schedule. Villains sell theirs. America flies in with the most S-ranks on earth, Japan with five, and Korea has had exactly one for fourteen years. You just awakened. One Sign for life fire, ice, sword, super strength, time, gravity, probability, forty-eight to choose from. Eyes that burn your colour when the power wakes. A reason to fight, a life from before, and a secret that isn’t in your file. The Board says your number is fixed. The Board is about to be wrong. Climb from F to S and beyond. Join the eleventh-ranked guild above a laundromat or the white tower that owns Gangnam. Clear Gates before they break, hunt villains from campus bullies to a Class S nobody can see, get famous, get bought, get hunted from Seoul to Tokyo, New York to the Siberian Zone. And find out what’s been humming inside the wall at Yongsan for fourteen years and who it’s looking for.

Cover art for Superhuman World, an adventure world on Voyage