Hunter X Hunter - Dreamer

The known world, 1999. Airships cross between skyscraper cities and jungle mountains, an auction city runs on Mafia money, a fighting tower sells seats to its bloodiest floors, and a licence card opens almost any door. To get one you pass the Hunter Exam, and every year some applicants do not come home. Live in the world of the 2011 anime and Togashi's manga at any point of its story. Start at the 287th Hunter Exam, in Heavens Arena, in Yorknew's auction season, inside Greed Island, through the Chimera Ant crisis, in the election that follows it, or aboard the Black Whale as it sails, and the world is set for that moment: who is alive, who is where, which boards still take work, what the public knows. Pick your people and your calling: a Hunter applicant from a fishing island, a Meteor City orphan with no records, a Mafia bodyguard, a Heavens Arena fighter, a Kakin soldier, a gamer bound for Greed Island. Take Nen at creation or awaken it in play under a teacher. Swear a vow if you want the power it buys: it costs what it costs. 682 places across 13 districts from Whale Island to Kakin, 843 people of the series with their own voices, 42 factions with five ranks each, 544 quests, 79 world events that wait for their era, 67 story starts, 32 premade characters and 18 game modes. Nen follows the series' rules, the Greed Island cards are in the world one by one, and needless killing puts your name on the Blacklist Hunters' lists.

Cover art for Hunter X Hunter - Dreamer, a fantasy world on Voyage