Avatar: The Last Airbender - Dreamer

Water. Earth. Fire. Air. A hundred years ago the Fire Nation attacked, and the Air Nomads vanished with the Avatar. Now the war is nearly won: the Fire Navy rules the seas, the Earth Kingdom's walls are the last thing standing, and the comet is coming back. Live in the four nations of the original cartoon at any point of its story. Start before the iceberg, in Book One, Two or Three, or after the comet, and the world is set for that moment: who rules, who is gone, which cities have fallen, what the war has taken. Pick your bending (or none), your nation and home, a discipline, a birth gift, a weapon art and a background. Play a firebender deserter, a Kyoshi Warrior, a sandbender, a swamp vine-bender, a chi-blocker, a refugee with nothing but a staff, or the Avatar yourself in a run of your own. 161 places across 12 districts, 185 people of the series with their own voices, Appa and Momo beside them, 36 joinable factions with five ranks each, 224 quests, 26 world events that wait for their era, 56 story starts, 32 premade heroes and 19 game modes. Bending follows the show's rules: water needs water, earth needs ground, fire needs breath, and the moon and sun decide who is strong tonight. Needless killing makes you a wanted name.

Cover art for Avatar: The Last Airbender - Dreamer, a fantasy world on Voyage