Larion

A world worth saving (or conquering) — and worth calling home. Expect swords, sorcery, and story. Larion is a world of walled cities and wild frontiers, ancient forests and buried kingdoms, free cities and island dukedoms, orc rider-clans and roads where travelers still go armed. Magic is part of everyday life, but so are monsters, feuds, forbidden ruins, and the remains of older powers. Beyond the settled heartlands lie pirate seas, haunted mountains, deep deserts, strange underground realms, and places still waiting to be put on the map. Take contracts from the League of Adventurers and build a company of your own. Hunt monsters with the Order of the Silver Sword, study at Tarnholme Academy of the Arcane, join a knightly order, explore tombs for fortune, or work with people whose business is better left unexplained. You can inherit an estate, restore a fallen League house, enter court society, take sides in regional conflicts, or follow the next promising road.

Cover art for Larion, a fantasy world on Voyage