HELL LIFE
🔥Underworld Fantasy🔥 Dark Comedy VERSION 2.0 OUT NOW! (check update log below) Expect tons of References Custom "fleshed" out in-depth NPCs with custom portraits (and some actual just mountains of flesh) Main HUB City: Goremarch City, many interesting locations to explore in that region, if you get bored in the outer regions just travel there. Story Start Examples: -Pencil Pusher at Soul Trade Inc -Junk Scavenger -Bounty Hunter (with Dog the Bounty Hunter from TV!) -Fisherman on the River Styx -University Student at Hell University (+Frats/Sororities) -Criminal for the Oni Yakuza -Farmer (Home Repair and decoration) -Casino Dealer -Zookeeper -Reality TV Director -Spa Worker -Butler/Maid -AND MORE I REALLY encourage you to have fun with it, be silly, if some demon isn't treating you right, try ripping their arm off or something idk. Resurrection to a specific location on the map if you die, but you lose all your money. Just like Dark Souls! Spent way too much time on this, NPCs existing are pretty fleshed out, custom portraits, etc. Leveled out and attempted to balance most things in terms of stats, challenges actually feel like challenges, social or physical. And yes, the only portal out of Hell leads you to New Jersey. Let me know if you have any suggestions about new characters and locations! ----------------- by Rashworth UPDATE LOG 7/11/26 Balancing changes AI settings changes update for v35 world generation is down so as soon as lattitude fixes that need two extra trait categories, in form of character story, origins, vices.... 7/22/26 VERSION 2.0! HUGE UPDATE, Start a new story to see all changes! Attribute and Skills reworked, attributes are now sloth, wrath, gluttony, etc. ALL NPCS expanded, added depth to them all (LIKES/DISLIKES/WANTS/NEEDS) blocks more trait choices/categories, AI instructions redone to emphasize deeper characters 4 more regions (Ski Resort Region with Krampus, Yeti's, zoos) (Vineyard Wineries Region, Posh/rich) (Oil Industry Region, heavy industry) (Coastal Casino City "Atlantic City Spoof") 30 more locations at least, 40 more in depth npcs 10 more storystarts/jobs Voyage still has wonky autoscaling with health stats and all that, it literally gets determined sometimes with the first turn, whatever the ai is feeling, so unless I punch in all health values manually, which I don't wish to do.... because i want scaling to be good, a free explorable world, going to set initial values low, some npcs might be super low health, some jacked up high, I'll balance stats for player accordingly, if things don't seem right, you can always ask the narrator chat. it's mostly a social rpg so doesn't matter TOO much, but still... Also keeping the premade portraits in the same style as the Flux 2 Lora.
