DC comics: Grand Re-Opening

DC Comics is finally up to snuff. After months and months of me leaving this world in the lurch I've finally gotten around to improving. The big two changes: The map and instructions Instructions are extremely important. They influence everything. This world was majorly lacking. I've finally locked in and given this world TONS of instructions to make it as fun as possible. Expect entertaining characters, kickass fights, and epic plots, and enough room for heart. Easily 16k characters of instructions added which should completely change how this setting feels to play The map in this world was always lacking very hard. I've finally gone through and improved them. Added 14 regions and 69 locations (Including replacing how they used to be) with 208 areas. Don't get me wrong, I still aim for density with the maps of big comic book worlds, I prefer one big location for a planet than tediously travelling between them, esepcially because the game dynamically generates areas, which reduces my workload a lot. But this map is still better Added tons of content that was lost in a voyage update (Thanks devs) such as Shazam powers, Demonic and Angelic races, robot races, New God, and many story starts and more I could dive into all the stuff there is in instruction but just trust that you'll feel it.

Cover art for DC comics: Grand Re-Opening on Voyage