Azeroth
A sandbox Warcraft RPG set shortly after the Third War. The Burning Legion was driven back at Mount Hyjal, the Horde has a homeland in Durotar, and the Alliance has rebuilt Stormwind. But the peace is fragile — Burning Blade cultists stir in Durotar's caves, the Defias Brotherhood bleeds Elwynn's roads, Bloodsail pirates menace Booty Bay, and the Emerald Nightmare seeps through the wards of Moonglade's Barrow Dens. Four story starts across Alliance, Horde, Cenarion, and neutral paths, each with branching quest chains, interconnected NPCs, and a compressed continental map with the Great Sea between them.
