Star Trek: Concordia — 2164
Four founding peoples. One experimental starship. A future you help shape. Earth orbit, 18 April 2164. The U.S.S. Concordia waits in her shipyard berth as the commissioning ceremony begins. Her crew has just been assembled. Human, Vulcan, Andorian and Tellarite technologies must work together—and so must the people who built them. Create your own character and choose your species, background, department, rank and duty role. Serve as a scientist, engineer, physician, pilot, diplomat, security specialist, civilian adviser or commanding officer. Your expertise matters wherever you stand in the chain of command. Explore uncertain star systems, investigate strange signals and navigate the uneasy politics of the early Federation. Negotiate access, manage limited supplies and decide when to take a risk—and when to turn back. Quiet conversations, unfamiliar customs and friendships aboard can matter as much as an away mission or a dangerous encounter. - A newly assembled crew: trust and shared history develop through play. - A vast exploration atlas: more than 2,000 map entries, scattered research candidates and nebula complexes spanning several sectors. - Sixteen starting scenarios: begin at the commissioning ceremony or choose another perspective. - Consequences that persist: mission outcomes, elapsed ship time and difficult choices shape the campaign. Character death can be permanent. - Detailed animated visuals: illustrated Star Trek ships, stations, equipment and characters. An English-language, fan-created Star Trek campaign set in 2164, with original additions and mechanics inspired by Star Trek Adventures. The emphasis is on exploration, cooperation, personal agency and the challenges of building a shared future. Your first assignment begins with a choice: who will you become aboard Concordia?
