Shadowrun: Seattle 2053
Seattle, 2053. The rain is toxic, the rent is criminal, and the dragon upstairs owns your employer. Welcome to the Sixth World, chummer. Bring a pistol, a spell, a cyberdeck, or a convincing smile. Build your runner and hit a city packed with 446 authored NPCs, 106 quests, 256 physical locations and six Matrix hosts. Hunt bounties for Lone Star. Steal corporate secrets. Protect a picket line. Sell out to the Pinkertons. Recruit a crew, claim a home neighborhood, and become somebody the sprawl remembers. Shadowrun: Seattle 2053 rebuilds the original world with deeper locations, expanded abilities, career traits, stronger continuity and room to grow to level 40. Deck through hostile systems, bargain with spirits, hire legendary runners and take on elite expeditions with something monstrous waiting at the top. Go loud. Go quiet. Go get noodles with the two idiots you accidentally hired. This city has room for a life between gunfights. The corps own the skyline. Make them nervous about the street.
