Full Metal Alchemist Brotherhood - Dreamer
Amestris, about 1914. A military state of steam trains, State Alchemists and old wars, where alchemy is a science with one law: to obtain, something of equal value must be lost. Two brothers broke that law to bring their mother back, and paid for it with an arm, a leg and a body. Live in the world of the Brotherhood anime and Arakawa's manga at any point of its story. Start in the Ishval war, in the years before the brothers' journey, on the journey itself in 1914, as the Promised Day draws near, or after it, and the world is set for that moment: who is alive, who is where, which boards still take work, what the country knows. Pick your people and your calling: an alchemist working toward the State exam, a soldier of the State Military, an Ishvalan survivor, an alkahestrist from Xing, an automail engineer, a Briggs mountain trooper. Become a State Alchemist at creation or earn the silver watch in play. Try the forbidden transmutation if you dare: the Gate will take its toll. 665 places across 12 districts from Central to Xing, 822 people with their own voices (the series' cast and the townsfolk, soldiers, miners and travellers of every district), 37 joinable factions with five ranks each, 528 quests, 69 world events (the canon beats wait for their era), 61 story starts, 32 premade characters and 19 game modes. Alchemy follows the series' rules, automail breaks and needs its mechanic, and needless killing makes you a wanted name.
