What’s New
Improvement

Patch 2.43.0

The complete notes for this update.

New features

  • You can now create your first Studio world from a prompt when your Worlds library is empty.
  • Creators can control when predefined quests become available or accepted, make quests trigger-only, and have completion launch follow-up quests or narrative events.
  • Triggers can now check NPC health, location, and party membership, and change their health, placement, party membership, or portrait.
  • Creators can adjust each NPC's combat success, outgoing damage, and damage resistance.
  • Creators can unlock or exclude traits based on the selected Story Start. Available traits update when players change their Story Start during character creation.
  • Added editable Impact guidance under AI -> Advanced -> Action Info, up to 600 characters.
  • Added a ‘Has Mods’ filter to the Advanced Filters for Worlds.

Improvements

  • Your first two portrait requests during character creation are free, with a counter showing the free previews remaining.
  • Using device/browser Back with an unfinished character now asks whether to keep editing or discard the draft. The header arrow still exits directly.
  • Submitting an action now displays your text and dismisses the keyboard immediately. Loading transitions smoothly into the first page of narration.
  • Leaving Cinematic mode now fades the character, subtitles, and background shading together. With Reduce Motion enabled, entering and leaving use an instant transition.
  • Improved narration guidance so NPC departure reactions should respect earlier conversations and agreements.
  • Removed the redundant “open” and “source” tags beneath Rune Open Source in the narrator picker.
  • Updated the leave-game confirmation to match Voyage's other dialogs and explain that leaving a live game archives your character.
  • You can now edit Studio relationships from either side using visual pickers. Unlinking keeps the related content. Unassigned Areas remain in your draft but must have a Location before Save or Publish; Locations need a valid Region before publishing.
  • Studio now shows separate error and warning counts. In the expanded validation panel, select a count to jump to that section.
  • Studio resource and NPC health forms now show an editable value bar, with NPC fields labeled Starting health and Maximum health.
  • Studio's delete and X buttons now use consistent circular styling.
  • Mods without artwork now show a default cover instead of a blank space.
  • You can open a player's profile from their name or avatar in a direct-message header or the group-member list.
  • Clarified the pricing page: existing subscribers see monthly pricing first, displayed prices use whole dollars, paid plans clearly include AI Dungeon, and a new FAQ explains how Unlimited works.
  • Sign-in and sign-up messages now offer clearer recovery steps, including for password reset.

Bug fixes

  • Fixed a crash when a level-up trait grants a new skill. Granted skills now use their authored data.
  • Fixed malformed or overly long skill names appearing on action-result cards.
  • Fixed late skill checks or story paragraphs from failed turns leaking into retried games.
  • Fixed premade NPC placement: NPCs assigned only to a Location can appear anywhere within it, while unplaced NPCs no longer spawn at the start. Studio warns when an NPC's Location has Areas but none is assigned.
  • Fixed characters briefly changing size or appearing twice when speakers change in Cinematic mode.
  • Fixed the story shifting behind NPC chat when sending a message or refocusing the field.
  • Reduced Android keyboard animation lag while keeping scenery and menus steady.
  • Fixed Voyage continuing to appear as active audio after the app is backgrounded or the phone locks.
  • Restored solid slider handles instead of hollow rings.
  • Fixed dark lines and doubled corners around the turn indicator.
  • Generation settings search now correctly finds Image Relevance, custom descriptions, Usage remaining, and reset times.
  • Fixed a cause of timeouts when opening large Studio worlds.
  • Studio's world picker now stays open while the workspace loads and offers Retry if loading fails.
  • Studio's world selector now fits short titles and truncates long ones without losing its dropdown arrow.
  • Studio chat messages now appear immediately during new-conversation setup and remain visible while the sidebar refreshes.
  • Fixed an “is not a mod” error when adding or rebuilding mods on nested remixes.
  • Fixed small lore edits renaming unrelated NPCs or failing to save because their names and storage keys differ.
  • Studio now rejects outdated story rewrites instead of overwriting newer story text.
  • Silenced interface sounds throughout Creator Studio without changing sound settings elsewhere.
  • Fixed Studio overlapping the mobile status bar while the keyboard is open; bottom navigation remains clear of system controls.
  • Fixed returning players accidentally being sent to Quickstart after signing in.
  • Fixed missing credit grants for the first paid Google Play renewal after a mid-cycle upgrade.
  • Server updates now stagger connection restarts instead of disconnecting everyone at once.
  • Buttons now show the pointer (hand) cursor on hover on desktop.