What’s New
Improvement

Patch 2.36.9

The complete notes for this update.

New features

  • The in-game Assistant and Studio can now, after confirmation, regenerate player portraits, change a player character portrait from art direction, update NPC gender, adjust character voices, and edit visible inventory item descriptions, quantities, or bonuses.

Improvements

  • Voyage now has its own website favicon, rather than sharing AI Dungeon's flame icon.
  • Daily usage claims now reset at midnight in the player's local time instead of 23.5 hours after the previous claim. Players can also now miss up to two days before their streak resets.
  • Unlimited settings now show custom per-turn costs as a percentage of the player’s weekly Usage pool, while included options remain labeled Unlimited.
  • The Timeline now opens at the most recent location after rejoining a game, while older locations remain available by scrolling left.
  • Unlimited plans now receive a single dismissible low-Usage warning and a clearer non-blocking notice when gameplay switches to Unlimited mode.
  • Updated the Unlimited plan description to clarify that extreme usage may slow down when server capacity is limited.
  • Voyage Discover now presents compact Default and Custom safety-filter modes and remembers previous Custom selections.
  • Day, time, and location now appear together on one line on the game screen.
  • World Moderation responses may begin slightly faster when previously processed prompt content can be reused.
  • Locked profile avatars now show clearer plan requirements and open the appropriate upgrade option when selected.
  • Confirmed Assistant actions now execute on the same response instead of requiring another “continue” or “do it”.
  • Creator Studio now remembers panel layout, selected tabs, and Form or JSON view preferences between visits.
  • Creator Studio content is grouped and ordered more clearly, with direct field navigation, contextual tooltips, more consistent controls, and smoother large collections.
  • Official public rooms now cap at five players. Older rooms may still show above the cap until they reset.
  • Dormant official public rooms can rotate out more reliably so fresher rooms become available.

Bug fixes

  • Visual Novel openings no longer load with missing character cutouts, and reused portraits can reuse existing cutouts across worlds.
  • Fixed several Usage issues: the Auto Convert switch remains visible after being enabled, remaining Usage below 1% displays as 99% used, and Studio image generation can auto-convert Credits when Usage is exhausted.
  • Username validation now explains whether a name is taken, reserved, too long, or invalid instead of showing a generic external API error.
  • Creators can once again use up to 26,000 serialized characters in NPC Details.
  • Switching among Worlds, Mods, Scenarios, and Bookmarks no longer shifts the profile header, tabs, or filters vertically.
  • Voyage Unlimited renewals no longer incorrectly grant monthly AI Dungeon Credits.
  • Paid AI Dungeon subscribers without Legacy or Unlimited Voyage access can now use the same one-time Voyage demo Usage pool as free players.
  • Shared world links now transition directly to the world loading view without briefly flashing the hamster screen.
  • Reusing a previous character now preserves the selected voice, portrait crop, traits, and base attributes without double-counting modifiers.
  • Passport characters now enter new public rooms with ability cooldowns reset correctly and can learn abilities during the opening turns.
  • Removed an unavailable profile banner promotion that led to buying Credits without offering banners.
  • Fixed gaps when the Story Assistant retrieves recent history, reduced duplicate or misplaced NPC identities, and improved handling of authored NPC types and stale scene state.
  • Mature worlds once again require explicit 18+ confirmation before becoming interactive, including worlds shown by the Default filter.
  • Signed-in navigation no longer briefly falls back to a logged-out state.
  • Notifications now route to the correct product, and are no longer marked read merely by opening them.
  • Nested mobile menus and selectors respond to touch correctly, and mobile modals no longer become unresponsive after a very fast backdrop tap.
  • Cross-app Android subscriptions can now reconcile correctly after Google Play package validation errors.
  • Collapsed sections on the public status page now remain collapsed during automatic refreshes.
  • Restored the hidden game-settings and story screens in the official public-room leader setup flow.
  • Restored Creator Studio transcript text sizing and spacing so chat no longer appears oversized or overly heavy.
  • Creator Studio now opens the most recently used chat, follows saved custom instructions again, and recovers from successful context compaction instead of ending the turn with an overflow error.
  • Canceling a Studio run now settles Usage only for completed model calls while stopping unfinished work immediately.
  • Studio no longer offers cached entity images as world-cover candidates; fresh cover generation remains available.
  • Creator Studio can generate learned abilities again without obsolete cost fields causing validation errors.
  • Public rooms no longer show subscription or Usage transition blocks when taking turns.
  • Restored the hidden game-settings and story screens in the official public-room leader setup flow.