What’s New
Improvement

Patch notes · August 13

The complete notes for this update.

Improvements

  • As we announced here: https://discord.com/channels/903327676884979802/1537552466646929480, we are rolling out unlimited Voyage plans. However, there has been some confusion about how usage costs work for unlimited plans. This is partly because the change is a bit complex, and partly because we didn't communicate that complexity well. The usage cost for features in the new Unlimited plans is calculated very differently from the legacy plans, so they can’t be compared directly. **LEGACY** In legacy plans usage was displayed as how many times more expensive usage was than the default. Turn on an expensive model and you might see "Uses 2X Usage / Turn" which means that each turn you use twice as much usage as the default. **UNLIMITED** But for Unlimited mode, the default is 0 usage per turn (because it’s unlimited). So saying, "It uses 2X as much" doesn’t make any sense. Also, the Unlimited plans don't charge the full cost of a turn when you use a premium feature (otherwise, that would penalize you a lot for small features). Instead, in unlimited plans we charge you the added cost of the premium feature on top of unlimited. So you just get charged the additional cost when you turn a premium feature on. **NEW UX** So we need a new way to communicate how Voyage costs. We originally tried "Uses 0.35 usage per turn" to communicate that. But this was confusing because users thought it was the same 0.35X usage as the same system. So instead, we are modifying the plans to display costs in terms of "Percent usage / turn" For example, the attached screenshot shows "Uses 0.1% usage / turn". This should make usage clearer moving forward, both in general and showing the difference between the two systems. **FINAL NOTE** One thing to note…because it's based on the size of your pool, the percent charged per turn will depend on the size of your subscription. So this is something to keep in mind as you compare. across tiers.