Tone Fluidity
Tone Fluidity stops a world's overall tone instructions from flattening every NPC into the same voice. It tells the AI that world tone and style rules apply to the narrator's voice only. Each character speaks from their own personality, mood, stakes and relationships, even when that clashes with the setting's tone. The narrator's register follows the current scene (stakes, pressure, recent events), and the emotional aftermath of big events carries into later scenes instead of resetting. I highly recommend partnering this mod with great NPC Details instructions (either your own or through a mod) so your NPCs have the requisite personalities to shine through. The mod only adds new sections and replaces no built-in instructions. All of its sections are prefixed Tone Fluidity:, so they won't collide with a world's own custom instructions. Story generation (generateStory): 1,342 characters NPC dialogue chat (generateDialogue): 299 characters NPC combat intents (generateNPCIntents): 264 characters Summarization (summarization): 107 characters Total: 4 sections: 2,012 characters
