Nine Circle Magic System
A complete Magic system, tiered from circle 1 to 9 with 8 different schools. Includes: - Incremental traits from First circle to Ninth Circle Mage - 2 Attributes (willpower and intelligence) - 1 Ressource (mana) - 12 Skills - 8 Schools of magic with their own skills and spells, all pertaining an element and a concept - 300 Spells all with sensible requirements to learn when you level up - Quests and Triggers to upgrade the Traits (can easily be deleted and then the traits just added to the level up pool) - Lore entries for the schools and magic tiers without any localization or even pinning it to a certain genre (just one where magic exists) - AI rules for creating new spells The 9 Tiers of Magic: - First Circle: Mage initiates, merely using cantrips - Second Circle: Mage students, beginner mages - Third Circle: Mage apprentices, already capable of a few powerful spells - Fourth Circle: Mage scholars, first "real" mage - Fifth Circle: Elite mages, powerful combat mages - Sixth Circle: Mage masters, highest "common" level to reach - Seventh Circle: Archmages, rare masters - Eighth Circle: Mage saints, peak mages returning to the core of magic - Ninth Circle: Divine mages, legendary beings of godlike power The 8 Schools: - The School of Fire and Destruction - The School of Water and Life - The School of Wind and Soul - The School of Earth and Memories - The School of Lightning and Space - The School of Ice and Time - The School of Shadow and Truth - The School of Light and Creation I would love feedback for this how it works for you. Hint: in choosing your starting level you need to choose every level up to it ( but there are triggers to make sure that its filled up if you forgot) Is also mostly compatible with the Nine Gate Aura System: https://alpha.voyage.io/mod/6lcDtFZmSXp9/nine-gate-aura-system?share=true&published=true just need to add the missing attributes and the ai instructions (as only the last ones load)
