Vampire Transformation Mod

This is a mod that can handle the player becoming a vampire and also getting cured, as many times as they want. Also supports vampires in the character creator. Vampire trait gives weakness to sun and holy items, but also boosts to STR/CHA/CON, as well as a new blood resource. Complete Trigger List (5 Total) 1. vampire_state_initialization - Detects Vampire trait + missing vampireActive flag, activates vampire state (supports starting as vampire + re-infections) 2. vampire_infection_detection - Detects vampire bite/infection in story, adds Vampire trait to character 3. vampire_hunger_critical - Fires when blood < 5, narrative of Beast taking control and imminent danger 4. vampire_feeding_detection - Detects feeding action, restores blood to 50 (full) 5. vampire_cure_detection - Detects cure ritual/magic, removes trait and deactivates vampire state šŸŽÆ System Design Notes Simplified hunger system - Only one hunger trigger at critical threshold (blood < 5) Blood 5-50 range - Character functions normally, resource UI shows warnings Blood 0-4 range - Critical hunger trigger fires, Beast takes over narrative Blood drain is automatic - No trigger needed, handled by resource rechargeRate: -1 Dual entry points - Works for both mid-game infection AND starting as a vampire Full cycle support - Can be infected → cured → re-infected infinitely

Cover art for Vampire Transformation Mod on Voyage