Ascendancy: Level-Scaling Attribute Mod
Ascendancy — Level-Scaling Attribute Mod A level-scaling attribute mod that automatically increases all character attributes as they gain experience. Every 4 levels, characters receive +1 to all attributes — strength, dexterity, constitution, intelligence, wisdom, and charisma — reaching +7 across the board by level 28. The mod works through a trait-swapping system: triggers detect level thresholds and replace the previous Ascendancy trait with the current tier, ensuring only one is active at a time. Because the bonuses live in the traits rather than the triggers, the system is fully customizable — attribute entries can be edited to match whatever attributes your world uses, whether that's a traditional six-stat spread, a simplified three-stat system, or something entirely custom. You can also adjust the scaling interval, change the bonus amount per tier, or add attributes that don't exist in the default set. The triggers themselves are universal and require no modification. By default, the mod uses the standard six attributes (strength, dexterity, constitution, intelligence, wisdom, charisma) so it works out of the box with most world configurations. These can be easily swapped out or extended to fit any attribute system.
