Dangerous Weather Mod

Take Damage from Harsh Conditions Intent: A dynamic environmental hazard system that tracks three categories of dangerous conditions narratively and applies appropriate resource damage every third turn of exposure. Contents: 14 triggers organized into four phases: Initialization (2 triggers): Set up all weather condition states and damage counters to their default values on game start. Detection (3 triggers): Monitor story narration for dangerous conditions (HP damage), stressful conditions (sanity damage), and tiring conditions (stamina damage). Clearing (3 triggers): Detect when each type of hazardous condition ends or the party reaches safety, resetting the respective system. Damage Cycles (6 triggers): Track turn counters for each active weather type (3 triggers) and apply appropriate resource damage with narrative descriptions every third turn (3 triggers).

Cover art for Dangerous Weather Mod on Voyage