Dirty Kurtis' Narrative & Inital Start Insturctions
Dirty Kurtis' Narrative & Initial Start Instructions Rebuilds generateStory + generateInitialStart as two halves of one pipeline. ๐งต Built as a set. This is one half of a two-mod system, designed alongside Dirty Kurtis' NPC Intents Instructions. They share a vocabulary and hand off to each other โ the intent mod supplies the tags this one reads. Both are recommended together. Either runs alone. By default these are written in isolation. The narrator doesn't know what the opening established, the opening doesn't know what the narrator needs, and both invent state the engine already tracks. This defines the contract between them. ๐ฌ Given vs. filled โ the narrator's authority, stated explicitly Rendered, never invented: combat outcomes, NPC intent, encounters, journey results, player actions Filled in by the narrator: how the beat physically happens, the space, positions, the connective action between events Most narration problems are this line being unclear โ the narrator either invents outcomes or refuses to fill anything in ๐ฑ The opening seeds the state Rebuilt as initial conditions, not a prologue Location established โ every later turn reports what changed instead of re-describing NPCs already mid-action โ the intent generator has something to read on turn one Objects in reach โ there's something to act on The only turn where fully describing a place is correct. Getting it wrong is what forces room re-description later ๐ One vocabulary across both files Naming a person creates a tracked character Established things aren't described again unless their state changes Detail is gated on engagement Same rule, same meaning, both files โ the opening and turn fifty read as one voice ๐ฆ Payload discipline Every block narrated, nothing beyond it Player actions render first, in full, in order No reordering, no paraphrasing a beat away, no invented player dialogue ๐ท๏ธ Reads the intent tags โ dialogue register driven by what the NPC is doing โก๏ธ Get the other half: Dirty Kurtis' NPC Intents Instructions
